Friday, April 26, 2024

Dungeons & Dragons Apologizes For Controversial OGL Draft, Plans ‘Open Conversation’ With Fanbase On Future Changes

Share This Post

Dungeons & Dragons publisher Wizards of the Coast and its parent company Hasbro have been under fire for the past week for changes to their Open Gaming License, the rule that allows for third parties to create content using the rules and setting of D&D. Independent creators and third-party publishers have reacted with anger, as has the fanbase. Movements for a “Free DND” have led to mass cancellations of D&D Beyond subscriptions, a petition with over 50,000 signatures, and a swath of announcements by publishers and designers that they’d be reducing their use of 5E or leaving it all together. The continued backlash led to a post earlier today from D&D’s executive producer Kyle Brink directly responding to the fanbase’s worries.

In it, Brink apologized for the approach taken to the proposed changes:

“Our language and requirements in the draft OGL were disruptive to creators and not in support of our core goals of protecting and cultivating an inclusive play environment and limiting the OGL to TTRPGs. Then we compounded things by being silent for too long. We hurt fans and creators, when more frequent and clear communications could have prevented so much of this.

Starting now, we’re going to do this a better way: more open and transparent, with our entire community of creators. With the time to iterate, to get feedback, to improve.”

According to Brink, they will approach the OGL similar to how they’ve approached One D&D and the Unearthed Arcana. A draft will be posted this Friday and Wizards will be open to feedback from the community at large for two weeks.

He also made assurances in the post that certain creative aspects of the Dungeons & Dragons community will remain untouched. This includes both produced work like video shows, TikToks, and actual plays. DM’s Guild will not be affected, nor will work published under the OGL 1.0. He finally emphasized that “there will be no royalty or financial reporting requirements” and that “you will continue to own your content with no license-back requirements.”

We’ll have more details on this story and changes to the OGL as it develops.

Image via Dungeons & Dragons

Have strong thoughts about this piece you need to share? Or maybe there’s something else on your mind you’re wanting to talk about with fellow Fandomentals? Head on over to our Community server to join in the conversation!

Latest Posts

Mycelia’s Solo Gameplay Makes for Cozy Fungal Fun

Get ready for some fungi fun in the forest!...

Wanda Maximoff’s Dark Counterpart Lore Returns In Scarlet Witch #3

On sale in August, Steve Orlando, Russell Dauterman and Jacopo Camagni’s SCARLET WITCH #3 sees the return of LORE. Check out the cover and Dauterman’s new design!

Fellow Traveller announces Pine: A Story of Loss, a reflective game of love, life and letting go

Launching on Nintendo Switch, PC, and mobile, this short but meaningful game blends hand-drawn illustrations, and captivating music with wordless storytelling to convey one man’s journey of grief

Disney+ Releases New Trailer For Ron Howard’s ‘Jim Henson Idea Man’

The Disney+ Original Documentary Is Directed by Academy Award ® Winner Ron Howard and Produced by Imagine Documentaries

Get A Sneak Peek At Benjamin Percy’s Farewell To Logan In New Wolverine #50 Preview

On sale May 29, WOLVERINE #50 celebrates both 50 years of Wolverine and 50 issues of Benjamin Percy’s acclaimed run.