Critical Role today announced a collaboration with AdHoc Studio on the highly anticipated video game DISPATCH, which will include future DISPATCH brand development, inclusive of merchandise, tabletop gaming, and more. In addition, the collaboration marks the official development of Critical Role’s first video game, set in the original world of Exandria.

The relationship began organically when Critical Role’s CEO, cast member, and veteran voice actor Travis Willingham received an audition for DISPATCH, an interactive narrative game built in AdHoc’s signature style. “Just from looking over the audition and game materials, I knew there was something special about what AdHoc was creating and I immediately reached out,” said Willingham. “The design, tone, style and storytelling of DISPATCH jumped off the page, and I knew given the pedigree of the folks at AdHoc, this was a team we wanted to collaborate with. Critical Role is always looking to build with people who are innovating around new ways to deliver story, character and worldbuilding, and AdHoc fits that perfectly.”
In addition to teaming up on DISPATCH, Critical Role and AdHoc Studio are co-developing an original video game set in Critical Role’s universe, embracing the same innovative approach to interactive storytelling that defines DISPATCH.
“It’s the kind of collaboration you hope for,” said Michael Choung, CEO of AdHoc. “We’ve known the Critical Role team for years, so when we finally started kicking around ideas, it all just clicked. It made sense in the best way possible, so we’re thrilled we get to team up and cause some trouble together.”
Voice talent for DISPATCH also includes Critical Role’s Matthew Mercer and BAFTA award-winner Laura Bailey, along with well-known creators JackSepticEye and MoistCr1TiKaL, and award-winning actors Aaron Paul and Jeffrey Wright.
Images via Critical Role
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