Glass Cannon Unplugged and Genuine Entertainment announced today the launch of the Kickstarter campaign for the official tabletop game series for Apex Legends, based on a licensing partnership with Electronic Arts Inc. and Respawn Entertainment.
Apex Legends: The Board Game, designed by Thanos Argyris and Michalis Nikolaou and developed by Glass Cannon Unplugged’s Rafal Pieczyński and Grzegorz Przytarski, is a highly competitive, intensely tactical team vs team miniatures game in which 2-4 players, divided into two teams, face each other in a battle royale style challenge played out within a 3D tabletop environment. Separate expansions will add support for up to six players and for solo gameplay. Each player takes on the role of a unique Legend, with four Legends included in the core game and many more to become available through add-ons and expansions via Kickstarter and future retail releases.
The original game engine and innovative framework, from the minds behind games such as Frostpunk: The Board Game and Endless Winter: Paleoamericans, both award-winning titles, authentically capture the voice and imagination of Apex Legends, bringing the stakes, thrills, and unforgettable kills of the hero shooter experience to life.
Having spent over two years developing an inspired new way to recreate the hero shooter experience at the game table, Glass Cannon Unplugged intends to deliver something for everyone: an accessible, easy-to-learn experience for new board gamers, balanced with a depth and scale aimed at satisfying core players. This is achieved through a modular construction of the game rules, with the core box itself containing three different gameplay modes: Training, Deathmatch, and Battle Royale. Thanks to planned expansions, the game will contain play modes dedicated to solo play, co-op, and organized (tournament) play—all being developed with world-class experts. The solo mode is created by David Turczi, the industry’s virtuoso at crafting automa and solo experiences for over 100 board games, while the tournament mode is prepared in close cooperation with Michał Duda, a Warhammer 40.000 competitive champion with multiple titles to his name and a history of organizing tournaments and events for competitive games.
The product line for the campaign currently comprises: the Core Box (c. €80/USD $88)—providing a highly modular core experience designed to bring a set of diverse board layouts and game modes focused around the classic Kings Canyon map, with an initial roster of four Legends: Bangalore, Bloodhound, Gibraltar, and Wraith; the Full Team Expansion (c. 35/USD$39)—introducing the option to add a 5th and 6th player and compete using three 2-player teams, along with new board setups, game modes and the canyon terrain type (with a corresponding zip line mechanic) and two new Legends: Lifeline and Pathfinder; Squad Packs I and II (c. €30/USD$33 each)—the first adding Caustic, Mirage, and Octane, and the second Crypto, Revenant, and Wattson, with all the components required to use them in the game, such as cards, dioramas, and miniatures; the Supply Miniatures Expansion (c. €25/USD$28) adding miniatures for Supply Bins, Supply Drops, and Respawn Beacons; the Card Sleeves Pack (c. €15/USD$17)—providing dedicated sleeves for all cards used in the core game and the expansions; and the Painting Set (around €25/USD$28), a hobby paints set designed by The Army Painter, with accompanying tutorials for newcomers to the hobby. Also planned are two collector’s expansions by acclaimed visual artists, due to be revealed in the course of the campaign.
Once the campaign is launched, backers at the Core Pledge level and above will gain access to the Loba Expansion, which is a free, limited Legend Pack introducing the loot scout Loba into the game as a fully-playable Legend, and including a Kickstarter exclusive sculpt for the character
Images via EA and Glass Cannon Unplugged
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